Click “eliminate” for each new spin to try all mischievous twists on the classic party game, Bunco!

Download the score sheets

1

Fox die 1: the 1 is wild, and re-roll any dice again

Fox die 3: on the next person’s they get to roll any 1 die again until the end of their turn

2

Fox die 3: Mischief Attack! Both teams lose 3 points. Can’t go below zero.

Fox die 1: get a shield that prevents point loss for one Mischief Attack.

3

Fox die 1: Freeze the next person’s turn, skipping them. 

Fox die 3: Freezes your turn; score no points and your turn ends

 

4

Fox die 1: Wild

Fox die 3: Any points from your turn are reversed (negative). Continue to roll to try to get some back! Total score can’t go below zero.

5

Fox die 1: Option to roll the fox die and any another dice again

Fox die 3: Must re-roll any scoring dice

6

Fox die = target number: double the points for that turn

Fox die 3: subtract 2 points at the end of your turn

7

Fox die 1: Good Luck – find a free point every turn until someone on the other team rolls a 1

Fox die 3: Bad luck – 1 of your points gets stolen by the other team

8

Fox die 1 + another die a 1: add all dice for your score and end your turn

Fox die 3 + another die a 3: zero out your turn and continue roll

 

See our other game: One Day Build